Rocket Thrust

This is one of my first projects on Unity. It’s about a rocket pilot that is trying to reach from point A to point B and complete the level.

Play the game:

The game was compiled as a WebGL project and is uploaded on

As this is my first (complete) project in Unity, it’s a fairly easy and simple game that contains only 2 scripts. One that handles rocket movement, scene/level changing, physics, etc and another that handles object movement in levels 3 and 4. Generally having one script to handle all these events is not ideal but for the sake of simplicity and in order for me to learn the basics and fundamentals in (game) development that’s how I decided to do it. In my next projects, scripts are smaller and break into multiple parts that each handle only few things.